Light Attack Weaving Animation Cancelling.Switching between Gamepad and Keyboard modes doesn't reload UI anymore (but it's possible that under some circumstances action bars won't be aligned perfectly). Fixed an empty action bar after /reloadui. Fixed buggy icons when using a special action bar like Werewolf, Frostvault skeever bar, etc. Note: Stone Giant stacks are only tracked in Harrowstorm, because the skill was changed there. Added tracking of different stacks, like Grim Focus, Bound Armaments, etc. Updated some abilities ids to work with Markarth DLC (sorry, don't have time for more features atm). Added Minor Berserk tracking to Camouflaged Hunter. It's now possible to always keep the active bar above the back bar when you swap weapons (the very first option in the addon settings). Expanded addon settings to fine-tune numbers and buttons to your liking (opacity, desaturation, colors, decimal numbers). Fixed UI error on log in triggered by a causeless in-game weapon swap event before player activation. Seething Fury countdown now stops after using Molten Whip (which removes this effect from player). Due to the changes above, all skills granting the same effect are tracked separately now, e.g. Removed most of the custom settings for skills from a and replaced them with the new API functions, although there are still enough skills which are not tracked properly with the new ability bar timers and need to be handled manually. If something is not tracked properly, then it's not a bug in FAB, but I can adjust it manually until it's fixed by the game devs. Note: the addon uses ESO API functions to get abilities' remaining durations once they are cast. Fixed a variety of skills not tracked properly by ZOS. I did my best to get rid of default timers and stuff, but feel free to report any issues you find. IMPORTANT: Due to ZOS changes to API once again the addon now requires Ability Bar Timers to be enabled, otherwise the required in-game event doesn't happen and some timers don't work. The addon needs this setting to track some abilities since Waking Flame API update. Ability Bar Timers are re-enabled automatically now. Fixed fake Crystal Fragments proc (internal game bug?), which could start and end at the same moment, but the timer kept ticking. It can be disabled in the addon settings (which will make it 9 seconds again). Power of the Light shows 6 seconds duration by default now. Fixed UI error brought by High Isle update. Note: Azurah re-enables weapon swap icon by default, so you will need to hide it in it's settings (Action Bar tab). There is no point to add this feature to the addon, because it will obviously conflict with other addons which allow to move UI elements. If you want to move action bar, then I recommend using Azurah. I'm not planning to change this behavior now, because I want to keep the addon as lightweight as possible. The addon doesn't track your enemies debuffs, so if some abilities are purged or dodged, they will keep ticking on your bar. I'm still not sure if it's needed, and also showing both ultimates won't look neat due to their special button visuals, especially in gamepad mode.Ģ. This addon doesn't track ultimate duration. High performance, which adds some limitations though (read below).ġ. Fine tuned abilities like Teleport Strike (show Minor Vulnerability applied by it), Focused Aim (Minor Fracture), Shadow Image (stop countdown after you port to your shade), etc.ĥ. Highlighted active skills and current weapon bar.Ģ. Its main goal is to be as lightweight as possible and fine tune each tracked ability to show only most useful effects.ġ. This addon shows both weapon bars and tracks durations of your active skills.
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